![]() Video gaming trend is the most popular in china. ![]() What types of games do they play in China? The industry worth is $24.24 billion a year, which is equal to the 165.57 billion Yuan – exponential growth is 250% in the last three years as per App Annie retrospective report. According to the country estimation, every day, around 517 million players catch up seconds from their hectic lives to tap, click, swipe, and type. Everyone knows that China is a state of gamers, whether male or female and young or old. The new rules came amid a broad crackdown by Beijing on China’s tech giants, such as Alibaba Group and Tencent Holdings, which has unnerved investors, hammering Chinese shares traded at home and abroad.Įarly this month, Tencent, the world’s most profitable video game company by revenue, pledged to curb the time children spend playing its flagship game after its shares were sent into a tailspin by state media attacks against the gaming industry for peddling “spiritual opium”.China is one of the biggest countries in the world with the largest population and a great variety of scenery, the same as it would as the perfect setting for mobile games. “It wouldn’t’ surprise me if there were further regulations in the months to come to protect minors from other harmful activities on the internet.” Historically, the authorities have always had the intention to curb exposure from what they perceive to be a highly-addictive habit,” said Rui Ma, a US-based China tech analyst. “Beijing’s crackdowns on the gaming industry have been fairly consistent about protecting minors. ![]() It urged Chinese gaming companies to “always prioritise the social good and actively respond to societal concerns”. The regulator said that the purpose of the new rules was to “effectively protect the physical and mental health of minors”. The National Press and Publication Administration also told Xinhua it would increase the frequency and intensity of inspections for online gaming companies to ensure they were putting in place time limits and anti-addiction systems. Previously, the authorities had limited young gamers’ playing time to 1.5 hours a day and to three hours on holidays. The latest move followed reports that children were using adult IDs to circumvent rules. ![]()
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